The Alien Franchise in Video Games: A Visual History Apr 11, 2014 nerdwest The very first Alien game. Alien for the Atari 2600. 1982 Gameplay from Alien (1982) for the Atari 2600 was essentially a PacMan clone. Alien on the Commodore 64. 1984 Not a clone of PacMan, but still far away from the tension filled source material. Aliens: The Computer Game, again on the Commodore 64. 1986 Crazy to think that one of the developers on this game, Activision, would go on to become one of the industries most successful companies. Aliens for the MSX. 1987 Again, another powehouse developer in Square. Aliens for the Arcade is the first rendition for the growing arcades of the late 1980’s early 1990’s. 1990 An updated take on Square’s three year old vision. Alien 3 was the most licensed of all the Alien Movies. Making it’s way onto eight different consoles worldwide. Master System 1992 Alien 3 Master System. Alein 3 NES version 1993 Similar to the Master System, we see a slightly updated version of the side scroller. Alien 3 Sega Genesis 1993 Genesis Gameplay The first appearance of the Alien franchise on the SNES. 1993 Side Scrolling, beat em up action. Alien 3 finally makes it’s way to 16 bit. The extra processing power can really be seen in this screen shot. There were many bastard versions of console games on the GameBoy. Here is the first AVP GameBoy game. 1993 It’s pretty much what you would have expected. Alien 3 makes it’s way to the arcade in 1993. The irony that there were no guns used in the film is hard to ignore. Capcom’s take on AVP. Also Arcade. 1994 Artistically, this game resembles Capcom classics such as Dark Stalkers. Everyone was getting in on the AVP craze. Even the short lived Atari Jaguar. 1994 The first 3D console game to feature the Alien franchise. The first, and only point and click adventure. 1995 Different, but really cool. Mostly based around the Dark Horse Comic expanded universe. Widely viewed as one of the best games in franchise history. Alien Trilogy was graphically superior on the Playstation. 1996 Screen shot on Playstation. Cover art for the ess impressive Sega Saturn version. 1996 Screen shot on Sega Saturn. An early attempt at an MMO. Ultimately a failure. 1998 Marine Gameplay screenshot. Alien Gameplay screen shot. First big budget 3D AVP game. 1999 AVP screen shot. First game of the new millennium. 2000 Unfortunately, Resurrection did not live up to the recently released AVP graphically. Another one of those GameBoy releases. 2001 Gameplay from Thanatos. Sequel to 1999’s AVP. This game allowed you to play three different versions of the campaign. 2001 AVP 2 Predator game play. The first and last real time strategy in franchise history. Still has a cult fanbase. 2003 RTS style Game play from Extinction. The first mobile phone game to feature the Alien. Hard to find evidence that some of these games even existed. 2003 Unleashed screen shot. There were three different mobile games for the AVP film. This is the first one. I was unable to find any visual evidence of the second one . 2004 This is the third mobile game. AVP 3D. 2005 The last arcade game to be relased. Aliens:Extermination was a high light in a dying industry. 2006 Extermination game play. The only Alien game to be featured on the PSP. 2007 An interesting screen shot for AVPR. Another mobile game. AVP2 Requiem 2D. Don’t ask about the title. 2007 Another screen shot from AVP2 Requiem 2D. A new AVP game for a new decade. Unfortunately, it failed both critically and financially. 2010 Screen shot for AVP 2010 Aliens returns to Nintendo’s handhelds. 2011 Screen shot from Infestation. The last big budget Alien game. The idea was sound but the execution was poor. Rumors of outsourcing by developer Gearbox and poor visuals led to a major flop. 2013 Alleged screen shot for ACM. The games visuals were noticeably different from those that were show at E3. Causing fan outrage and poor sales. Alien: Isolation is the forth coming sequel to the original Alien film. 2014 Developer are attempting to make more of a survival horror game than a shoot em up. Should be interesting.